About the Programme
The Bachelor of Science in Animation, VFX & Gaming Design is a three-year undergraduate programme that prepares students to thrive in the fast-evolving world of digital content, entertainment, and interactive storytelling. Rooted in creativity and driven by technology, the programme trains students in 2D & 3D animation, visual effects, motion graphics, compositing, storyboarding, comic design, and infographics art, aligned with the latest industry trends.
The curriculum is designed to offer in-depth knowledge in Classical and Digital Animation, Advanced VFX, Real-Time Rendering, Game Art Design, and AI-assisted Animation Tools, ensuring that students are industry-ready from day one. Special emphasis is placed on learning industry-standard software such as Autodesk Maya, Blender, Unity, Unreal Engine, Adobe Creative Suite, Houdini, and ZBrush.
Students engage in immersive learning through hands-on projects, virtual production labs, studio-based assignments, AR/VR simulations, and gamification techniques. The programme also fosters collaborative learning through seminars, masterclasses, industry visits, hackathons, and real-world production pipelines. With a balance of theory and practical application, students gain experience in professional workflows and develop a multidisciplinary skillset to work across films, OTT platforms, animation studios, gaming companies, advertising agencies, and metaverse environments.
Graduates emerge as creative professionals equipped to lead in fields such as animation, VFX supervision, game design, digital illustration, character design, and immersive media production.
Program Educational Objectives (PEO)
- PEO 1:- Demonstrate Professional, Social and Entrepreneurial skills related to Animation & VFX and Entertainment industry.
- PEO 2:- Support the Animation & VFX and Entertainment industry as competent, trained and qualified workforce.
- PEO3: Prove themselves as competent, trained and qualified Artist & Designer in the Animation, Visual Effects, E-content Development Industry
- PEO4: Mark a difference in the Concept Design, Visual Communication, Storytelling, Graphics, Animation, and VFX and related Industry as competent, trained and qualified Artist.
Program Outcomes (PO’s)
- PO1: Domain Knowledge in Graphics, Animation & VFX Apply the knowledge of Storytelling, Script Writing, Storyboarding, Concept Design, Editing & Compositing, Visual effects and other disciplines of Animation & VFX.
- PO2: Communication Skills: Exhibit high levels of verbal and non-verbal forms of contemporary communication skills along with Creative skill of creating new narratives.
- PO3: Modern Tool Usage: Demonstrate skilled usage of modern tools and techniques to effectively communicate with the target audience.
- PO4: Problem Solving Skills: Identify, formulate, research, and analyze the problems and reach logical conclusions and solutions to solve real-life problems and challenges.
- PO5: Values, Ethics and Contribution to Society: Understand the importance of Values and Ethics in the field of Animation & VFX Production and the morals of serving the society and community for sustainable development.
- PO6: Leadership, Management and Entrepreneurial Traits: Display Team spirit and Inculcate Leadership Traits to contribute individually as well as in a team or group of Creative professionals.
- PO7: Innovation and Research Related Skills: Identify, formulate, research, and analyse the literature and problems and reach logical and innovative solutions and conclusions.
- PO8:- Lifelong Learning: Develop into lifelong learner and consistently updating with current knowledge, skills and technologies.
Programme Specific Outcomes( PSO's)
- PSO1: Expertise in the field of Creative Development, Visualization, Animation & VFX.
- PSO2: Applied proficiency in the disciplines related to Media & Entertainment Industry.