About
A motivated and passionate Assistant Professor with 14 years of experience in the AVGC (Animation, Visual Effects, Gaming, and Comics) industry and academia. With a strong foundation in production planning and execution, I have excelled in delivering projects from concept to completion. My expertise spans AR, VR, and Game Development, and I have a proven track record of working with reputed universities, blending academic rigor with practical industry insights. Currently, as an Assistant Professor, I continue to inspire and equip the next generation of creators and developers, bridging the gap between academic learning and industry standards. My passion lies in nurturing talent and advancing the fields of AI, gaming, and immersive technologies.